A sound update (with no sounds)
Wednesday, August 17th, 2011I was supposed to upload a video showing the sounds, but I can’t get my desktop recorder to capture it correctly and after a few days I give up, so a text description has to suffice.
I finished the sound module some time ago and been fiddling with different game sounds. The 4 previous weapons have all the sounds in place, although some of them are still place-holders and all of them require some further refinement. There’s also this neat engine/exhaust sound that we’re still improving on.
I’m also adding two more weapons to the game, one primary and one secondary:





